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Introduction to the Weiss Schwarz European League The Weiss Schwarz European League (referred to herein as WSEL) is a grassroots tournament circuit for Weiss Schwarz players all over Europe. WSEL encourages like-minded Weiss Schwarz players to meet up at their local game shop or other locations for competitive play, to have fun and try to earn an invitation to a final event to determine the champion of Europe. The circuit is structured in such a way that players are encouraged to travel between locations to boost their chances of climbing the ladder, which in turn helps stores to boost their respective communities. Despite this, players can still climb the ladder by only attending their own local events, making it accessible for most players! A player’s chances of climbing the ladder can be improved by a number of factors, such as the amount of players present and each individual win. These margins are crucial to the amount of points earned, so it’s in everyone’s best interest to get friends involved, attract new players, and promote Weiss Schwarz in general.
How does it work? For the majority of WSEL, players will be earning points at events held by dedicated Tournament Organizers to improve your total score and climb the ladder. In 2022, WSEL is divided into 5 events (each referred to as an ‘Episode’) per location. Once the ladder has been finalised, there will be qualifiers held for each country to determine who will be invited to the final event, a celebration of the best Weiss Schwarz players in Europe! Information regarding the point structure and qualification will be detailed below.
How can I participate? To be a part of WSEL and obtain points, prizes and invitations, players MUST be registered on www.wseleague.com. Upon entering a tournament, players should give their WSCode to the Tournament Organizer. The name you enter tournaments with should match your registered name on the WSEL website, however if there are any important reasons to use a different name at a tournament this can be accommodated, as long as it is made clear to the Tournament Organizer so they can note it when submitting a report. Tournaments will use the Neo-Standard ruleset and the Japanese Edition restriction list. English Original series are allowed, and must abide by the English Edition restriction list. (At the time of writing, this only applies to Batman Ninja) Tournament Organizers can choose whether or not to allow unregistered players to play in their events. If they choose to allow unregistered players, they will be excluded from the final standings. Players must be in good standing with WSEL to take part. If a player is registered but awaiting confirmation, it is still possible to participate without a WSCode, as long as the circumstances are made clear to the Tournament Organizer.
How can I earn an invite to the final event? Each location will have 8 tournaments per year, and these tournaments will be assigned a corresponding ‘Episode’. Players may enter as many different tournaments as they like, but only their highest scoring tournament per Episode will count towards their overall score. For example, if a player participates at 2 different locations’ Episode 1 tournament and obtains 800 and 1200 points respectively, only the latter tournament’s points will count towards their overall score. For each player, only their 6 highest different Episodes’ scores will be used for their overall score. There are various ways to earn invites, including:
Only players registered on the WSEL website will be displayed on WSEL Ladders (and only registered players count for invitation number). From now on, we indicate as "free" a player that did not receive an invitation yet (accepted or refused).
International Ladder: TOP1. The highest score free player from the European Ladder will gain an invitation. After invitation assignment, player will have to confirm his/her presence for the Final. If invitation is rejected, it will move to the next available free player (following ladder order). Invitation will not pass down more than once.
National Ladders: TOP 1 (2). After European Ladder, Top1 free player from Nationals Ladder (for country with 9+ players registered on the ladder and 6 or more Espisode played) will gain an invitation. Country Ladder with 65+ registered players on will receive an additional invitation (so Top2 free Players will gain an invitation). After invitations assignment, players will have to confirm their presence for the Final: if not, invitations will move to the next available free player (following Ladder order). Invitations will not pass down more than once. National Ladder will be checked for invitation(s) in order, starting from the bigger one. Only players registred on the WSEL website will be displayed on WSEL Ladders (and only registered players count for invitation number).
National Qualifiers [1 - 2] Each country with 16+ registered players will have a National Qualifier. The winner of National Qualifier will get a invitation to the Final (for 65+ Country Ladder, Top2 player will get an invitation for the Final).
Country Ladder with 16-64 registered players will have up to 8 people allowed to partake the event. Country Ladder with 65+ registered players will have up to 16 people allowed to partake the event.
Every free player that are in TOP1 from a shop ladder (with at least 6 sanctioned tournaments played) will be in the list of allowed player. After that, free players (following Ladder order) will be allowed in.
Partecipation to National Qualifier (and the invitation to Final granted from Qualifiers) will not get confirmation. By default, National Qualifier will be played the day before the Last Chance Qualifier, in the same location (but this is subject to change, based on local needs). Some country may choose to drop their National Qualifier for an Extrta invitation: additional information about National Qualifier will be added in future.
Special Qualifiers: TOP1 Special Qualifiers are WGP-related events and, if present, they will be Japanese-only cards events. Special Events: Special Additional invitations can be obtain during special events. Additional information will be added on need.
Last Chance Qualifier: TOP 2. TOP 2 players from Last Chance Qualifier, the day before the Final, will get an invitation. Player rejected or invited cannot be part of LCQ. Invitations will not pass down. Additional invitatio may be added to LCQ in the future.
Tournaments Bracket
Some Shop Tournaments of Locations taking part to the WSELeague are improved into Sanctioned Tournaments. Sanctioned Tournaments have their ruling and bracket fixed, the same for each WSELeague Tournament. Only Sanctioned Tournaments grants points for the WSELeague Ladder to players.
Follows the Tournament Bracket organization used for WSELeague 2019 Season:
If number of participants falls below this, the tournament will not be considered valid for the Championship ladder.
Each players select and declare a Title and a Language. Each card in his deck must be from the selected title and in the selected language. If the Title has some restriction, he must follow the stated ban list. Deck construction rules follows for anything else the Neostandard regulation.
Players who pass to the single elimination stage: 6 - 7 Players = No Top Cut 8 - 15 Players = Top4 16+ Players = Top8
3rd and 4th place match must be played too.
For 16+ players tournaments, TOP 5-8 may be played or determinated by Swiss Result (TO choices), but it should be announced before the tournament. Additional Note: Just to be clear, the final standing may not include "duplicate" position, so TO must solve with players if there is a double for a single position. WSELeague Points Calculation Here the Points Calculation used for WSELeague 2018:
Tournament Points Episode Base Score:
Base Score will be calculated on valid players number:
Swiss 300 points per swiss round won from the player.
Standings 17 * Beaten Points
Addional Top Bonus
1°) 750 + 59 * Beaten Points 2°) 500 + 47 * Beaten Points
Only for 10+ players tournaments: 3°) 250 + 35 * Beaten Points 4°) 100 + 23 * Beaten Points
Only for 16+ players tournaments: 5°-8°) 11 * Beaten Points
[Beaten Points: N. of Total Players - Final Standing Position].
If tournament score for a player is <250, it becomes 250. Players that drop during tournament gets 0 points, as always.
The best Six Episodes scores will be added to obtain your Power.
Apart from Ladder Points, each player who take part in a Sanctioned Tournament gain 1 Presence Point. Presence Points collected grants prizes at the end of the Season.
In the International and National Ladder, players are ranked by:
Power -> TOP 1 -> Attendance
In the Attendance Ladder, players are ranked by:
Attendance -> Power -> TOP 1
This model may be subject to change as Head Organizer collects results and always work in order to fix the System in the best way possible.
Prizes, Participation fees and Reports Single Tournaments participation fees and prizes are in care of the locations managers. WSELeague organization do not request any participation fee to players or to the shops. As Sanctioned Tournaments are effectively Shop Tournaments upgrades (that grants Points to players and have better advertise/interest) they still remain Shop Tournaments for fees and prizes matter, so shops/venue must take care of costs, participation fees and prizes. Points gained from players are updated to the ladder by Head Organizer after the tournament ends and the responsible communicate the Tournament Report.
The WSELeague organization grants prizes at the end of each Season and at the end of Finals. Those prizes are announced during the year and is mainly based on Attendance. Additional prizes for the final are added by sponsors. Base promotional material comes from Bushiroad support. The WSELeague is not for profit. The WSELeague is made by fan and passionate people to help the share and knowledge of the game, with no intention to infringe copyright. The WSELeague is sponsored by Angeli e Draghi, Italian Distributor for Weiss Schwarz and other Bushiroad products. PARTICIPATION PRIZES *** TO BE UPDATED *** Prizes will be assigned "while stocks last". Since we will try to give prizes to the greatest number of players possible, we will not allow to "duplicate" prizes, so if a player obtain the same prizes from two sources, the second one will pass to the next player.
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